Ori cards

NameImageRarityTypeCostDescription
DashBasicSkill1Draw 1 (2) card(s). ori:Approach a random enemy.
DefendBasicSkill1Gain 5 (8) Block.
Spirit EdgeBasicUnknownDeal 5 damage (twice).
StrikeBasicAttack1Deal 6 (9) damage.
Air ClashCommonAttack0Can only be played if you are in ori:Air. Deal 16 (20) damage.
All Out EscapeCommonSkill1Gain 12 (16) Block. Unload a random ori:Special.
Blowing SandCommonSkill1Gain 6 (9) Block. Apply 1 Weak to ALL enemies.
Critical HitCommonAttack1Deal 9 damage. Deals 3 (5) additional damage for each empty skill slot.
DeflectorCommonAttack2 (1)Retain. Deal damage equal to enemy's intent damage.
Dodge And RollCommonSkill1Gain 5 (7) Block. If you are in ori:Air, draw 2 cards, otherwise gain 5 (7) Block.
Edge Is NearCommonSkill1Apply 1 Vulnerable for each next 1 (2) unblocked damage this enemy take.
EjectionCommonSkill1Draw 1 (2) card{1 (2)|>1=s}. If you are not in ori:Air, draw 2 additional cards.
Eureka MomentCommonSkill1 (0)If this card made at least 1 ori:Special 's ori:Cooldown to 0, trigger these ori:Specials effect.
GlidingCommonSkill1Gain 2 ori:Slow-Descent. Draw 1 (2) card(s).
ParryCommonSkill0The effect of your next ori:Special will be changed to gain Block equal to twice its maximum ori:Cooldown.(Reduce the ori:Cooldown of all ori:Specials in skill slot by 2.)
Quick DischargeCommonSkill1 (0)Trigger and unload the ori:Special with the fewest ori:Cooldown remaining in the skill slots. Exhaust.
Spirit ArcCommonUnknownDeal 2 damage to a random enemy 3 (4) times. If this card is still the last triggered ori:Special, reduce its ori:Cooldown by 2.
Spirit BashCommonUnknownDeal 12 (16) damage.
Torch ThrowCommonAttack1Deal 6 (8) damage. Apply 1 (2) ori:Inflame.
Weakness StrikeCommonAttack0Deal 3 (4) damage. Enemy loses 2 (3) Strength this turn.
YawnCommonSkill1Shuffle 2 (3) cards from your discard pile into your draw pile. Draw 2 (3) cards.
Ancient ForceUncommonPower1ori:Specials deal 3 (4) additional damage.
BlazeUncommonUnknownApply 1 (2) ori:Inflame to ALL enemies.
Blinding FlareUncommonSkill1Apply 3 (4) Weak to ALL enemies. Exhaust.
Blue MossUncommonSkill1 (0)ori:Place a Blue Moss. Exhaust.
Double JumpUncommonSkill2Enter ori:Air ori:Approach.(Gain 1 ori:Slow-Descent.)
DriftwoodUncommonSkill0Retain. If this card is discarded from your hand, return this to the left side of your hand. Exhaust after discarded 3 (5) times.
Energy CrystalUncommonSkill1 (0)ori:Place an Energy Crystal. Exhaust.
Excessive Energy ReleaseUncommonSkill0Gain [E] [E] ([E]). Add 5 Dazed into your hand.
Free TrailUncommonSkill1 (0)Add a random ori:Special into your hand. Exhaust.
GallopUncommonSkill1If you are in ori:Air, gain [E] ([E]), otherwise, draw 3 (4) cards.
Go With The FlowUncommonSkill1ori:Approach. Your next Attack deals 4 (6) additional damage.
Gorlek OreUncommonSkill1Double (Triple) a creature's Max HP you ori:Placed. Exhaust.
GrappleUncommonSkill0Your next 1 (2) discard(s) will come from the bottom of the draw pile.
Hand By HandUncommonSkill1 (0)Exhaust 1 card. Start next combat with Exhausted card in your hand, and reduce its cost to 0 in next combat. Exhaust.
Hang By A HairUncommonAttack1Deal 9 (10) damage. If you have no cards in hand, draw 4 (5) cards.
HealUncommonUnknownHeal 4 HP. Double its Max ori:Cooldown this combat.
Hold BreathUncommonSkill1Draw 5 (6) cards. Retain your hand this turn. Skip draw at the start of next turn.
HoofkickUncommonAttack1Deal 5 (8) damage. If you are in ori:Air, gain [E] and draw 1 card.
Huge RockUncommonSkill1ori:Place a Huge Rock. (ori:Approach Huge Rock.)Exhaust.
InfusionUncommonAttack1Deal 8 damage. Enemy take 50% more damage from ori:Specials in 2 (3) turns.
Kinetic ShieldsUncommonPower2 (1)Whenever you negated damage by ori:Bash, gain Block equal to the negated damage then repeat at the start of the next turn.
Light BurstUncommonUnknownDeal 11 (15) damage to ALL enemies. Apply 1 (2) ori:Inflame to the enemy with ori:Approach.
Look DownUncommonSkill0If you are in ori:Air, Scry 10 (15). Otherwise Scry 3.
LungeUncommonAttack1Deal 8 (11) damage. ori:Approach.
OrderlyUncommonSkill0Draw 1 card for each empty skill slot you have. Exhaust. (not Exhaust.)
OxidantUncommonSkill1Enemy take double damage from ori:Inflame in 2 turns. Exhaust. (not Exhaust.)
RecklessUncommonPower1You deal and receive 25 (50)% more attack damage.
RepulseUncommonPower1Whenever you negated damage by ori:Bash, Apply 1 (2) Vulnerable to damage source.
ResilienceUncommonPower2Receive 15 (25)% less damage(Up to 50%).
Smooth LandingUncommonSkill1Gain 3 (4) ori:Slow-Descent.
Spring FlowerUncommonSkill1 (0)ori:Place a Spring Flower. Exhaust.
Star BoomerangUncommonUnknownDeal 4 (6) damage to a random enemy 1 times. Increase this card's attacks times by 2 this turn.
StealthUncommonSkill1 (0)Choose a creature you ori:Placed, Apply ori:Barrier then ori:Approach. Exhaust.
StompUncommonAttack3Deal 24 (32) damage. If you are in ori:Air, draw 2 cards.
Swift GaitUncommonSkill0Every time you play 6 (5) cards in a single turn, return this from the discard pile to your hand. Draw 1 card.
TransplantUncommonSkill0Choose 2 creatures you ori:Placed, merge their HP, powers and intents. Exhaust. (not Exhaust.)
Waiting To AttackUncommonPower1At the end of your turn, reduce the ori:Cooldown of all ori:Specials in skill slot by 2 (3).
Warm UpUncommonSkill1Reduce the ori:Cooldown of all ori:Specials in skill slot by 3 (5).
Wheel Of The WispsUncommonSkill0Choose a ori:Special from draw pile, hand or discard pile to play. If the chosen ori:Special is in your hand, reduce its ori:Cooldown by 4 (6).
Comprehend By AnalogyRarePower1Whenever you release a ori:Special, reduce the ori:Cooldown of other ori:Specials in skill slot by 1 (2) (Reduce to 1 at most).
Crazy SkillRareSkill2 (1)Whenever you play a card this turn, reduce the ori:Cooldown of all ori:Specials in skill slot by 1.
DetachedRarePower2 (1)ori:Special 's ori:Cooldown also affected by playing cards or unload ori:Specials even if it's not in skill slot.
DiveRareSkillXCan only be played if you are in ori:Air. Draw X (X+1) cards. Gain [E] equal to half of your hand size. Exhaust.
Energy CellRarePower1(Innate.)Gain [E] at the start of your turn.
LaunchRareUnknownDraw 2 (3) cards. Enter ori:Air.
Life CellRarePower1Each time this card is played twice during this run, raise your Max HP by 4 (6).
Life HarvestRareAttack1Deal 12 (16) damage. If Fatal, heal 4 (6) HP.
OverloadRarePower3 (2)Reduce the cost of all cards in your hand by 1 this combat. Receive double attack damage.
Portable CauldronRareSkill1 (0)ori:Place a Portable Cauldron. Exhaust.
SpikeRareUnknownDeal 25 damage (to ALL enemies).
Toss And TurnRarePower3 (2)ori:Approach. Whenever you negated damage by ori:Bash, ori:Approach a random enemy.
Will Of The WispsRareSkill1Retain. Remove all of your debuffs this turn (not this turn). Gain 2 Strength. Exhaust.
Wisps FormRarePower3Whenever you discarded 3 cards in a single turn, gain [E] ([E]).
WoodlandsRareSkill2Gain 14 (18) Block. Put all ori:Specials from your discard pile into your hand.

Ori relics

NameImageTierPoolDescriptionFlavor
Kuro's FeatherStarterOriAt the start of each combat, gain 2ori:Slow-Descent.It used to be a feather to help your companion fly, but now it's fully fledged.
Ancient LightCommonOriAt the start of each combat, gain 1ori:Ancient-Force.The power of my predecessors.
Light CatcherCommonOriAt the end of your turn, gain 3Block for each available ori:Specials in the skill slot.This grass grows in the dark and can catch any faint light.
Iron NeedleUncommonOriWhen unload ori:Special, reduce the ori:Cooldown by 5 for other Specials in skill slot instead of 3.A compass. It should have been returned to Tokk, but could not be returned for a while.
Meteor ThrusterUncommonOriAt the start of each combat, reduce the ori:Cooldown to 0 for all ori:Specials in draw pile.Let you dart like a meteor into the enemy's face.
Ancient BlazeRareAt the start of each combat, apply 2ori:Inflame to ALL enemies.The power of my predecessors.
Fluorescent PowderRareOriori:Inflame will settle once when applied to a non-Inflame target.Hot to hot.
Dead TrunkBossOriThe first time you enter ori:Air each turn, add a Driftwood into your hand.A small section of trunk, long since completely dried up, was found in a pool of water.
Special EncyclopediaShopOriUpon pickup, Upgrade2 random ori:Specials.It records advanced techniques for all specials.

Ori potions

NameImageRarityDescription
Bottled LightCommonGain 2AncientForce.
Compressed AirUncommonEnter Air.
Special PotionRareReduce the Cooldown of all Specials in skill slot to 0.

Ori keywords

NameDescription
AirIn this Stance, discard an equal amount of cards from the left side of the hand instead of spending [E] . Exit this Stance when draw cards.
Ancient ForceAncientForce adds additional damage to Specials.
ApproachYou can BashApproached creatures. Hold down the right mouse button to enter bullet time. In Bullet Time, a progress bar appears before an enemy attack arrives. Release right button to Bash: Enter Air, negate damage from this enemy in 0.04 seconds. You can only Approach one enemy at most.
BarrierIf you Approach creatures with Barrier,50% of damage taken from enemies is shared by this creature(cannot share overflow damage).
BashWhen there are Approached creatures in the room, Hold down and release the right mouse to perform a Bash.Bash can negate damage from Approached creature in 0.04 seconds and made you enter Air.
CooldownThe number at the top left corner of Special. If Special is in skill slot, each card played can reduce its Cooldown by 1. When Cooldown reaches 0, you can release its effects manually or automatically (No turns inside or outside).
InflameInflame creatures cannot have Block. Lose HP equals to 10% of their Max HP at the start of their turn. Each turn, Inflame is reduced by 1.
PlaceSpawn neural creatures in current room.
Slow DescentWhenever you have no cards in hand during your turn, draw cards equal to the amount of SlowDescent then half the amount.
SpecialA new type of cards. This card will enter skill slot when used.Right click the skill slot can unload Special to discard pile, meanwhile reduce the Cooldown by 3 for other Specials in skill slot.

Ori creatures

NameImageTypeHP
OriPlayer59-65