Name | Image | Rarity | Type | Cost | Description |
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City of Tears Map | | Special | Skill | | Unplayable. Whenever you draw this card, draw 2 cards.(Then discard this card.) |
Fury of the Fallen | | Special | Attack | 0 | (Innate.)Deal 10 damage. Deals 5 additional damage for every 25% HP you are missing. Exhaust. NL |
Greenpath Map | | Special | Skill | | Unplayable. Whenever you draw this card, draw a card and gain 4 Block.(Then discard this card.) |
Hounding Glaives | | Special | Skill | 1 | Apply 4 (6) Constricted, dealing constant damage to the target at the end of each round. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Idea Instilled | | Special | Status | 3 | While this card is in your hand, gain 2 Infection whenever you play another card. Exhaust. |
Kingdom's Edge Map | | Special | Skill | | Unplayable. Whenever you draw this card, draw a card and gain 1 Strength.(Then discard this card.) |
Leaf Shield | | Special | Skill | 1 | Gain 7 (9) Block. Gain 1 (2) Plated Thorns. Exhaust. |
Light's Allure | | Special | Skill | 0 | If played, lose 5 (6) HP and gain 2 (3) Strength. If not played, Heal 5 (6) and Lose 2 (3) Strength. |
Master Cyclone Slash | | Special | Attack | 3 | Deal 18 (24) damage to ALL enemies. Increase this card's damage by 3 (6) for the rest of the combat. |
Master Dash Slash | | Special | Attack | 3 | Deal 18 (24) damage. Gain 12 (16) Block. Draw 1 card. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Obsession | | Special | Status | 2 | When drawn, a random card in hand costs 1 more. If that card is played another will be chosen. Exhaust. |
Pure Nail's Edge | | Special | Attack | 3 | Remove all Block from an enemy. Deal 32 (42) damage. |
Readjusting Reaction | | Special | Attack | 1 | If the target intends to attack, Gain 8 (11) Block. Otherwise, deal 8 (11) damage. |
Slug's Hide | | Special | Skill | 1 | Gain 4 (6) Block. This card costs 1 less the rest of combat. |
Spore Shroom | | Special | Power | 1 | At the end of each of your turns, if you have not played an Attack, heal 2 HP and apply 1 (2) poison to ALL enemies. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Stolen Soul | | Special | Status | 1 | When this card is drawn, a random card in your hand is discarded. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Swarmed | | Special | Status | 1 | Retain. At the end of your turn, take 1 damage for each Swarmed in hand. Exhaust. |
Dreamer's Lament | | Curse | Curse | | Unplayable. The first card you play after drawing this card, costs HP equal to it's cost. |
Name | Image | Tier | Pool | Description | Flavor |
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Bank Account Key | | Special | | Whenever you enter a shop room, gain 40gold. | "Rest assured Dearie, I'll keep your Geo safe." |
God Tamer's Beast | | Special | | Whenever you shuffle your draw pile, apply 3Constricted to all enemies. | "Some hunters train beasts to join them in chasing down prey." |
Heavy Blows | | Special | | Whenever you play an Attack card that cost 3 or more, gain 5Block. | "Whatever it takes... I'll prove myself!" |
Nailmaster's Glory | | Special | | The first time you play a card that costs 3 or more each turn, regain [E] . | "You honour me beyond words, my pupil..." |
Pale King's Idol | | Special | | At the beginning of combat, choose 1 of 20 Colorless Cards to shuffle into your draw pile. | Made out of a mysterious white material. |
Salubra's Blessing | | Special | | Whenever you rest, Heal equal to how many relics you have, and Gain 2 Max HP. | "Don't be a stranger sweetums." |
Seal of the Beast | | Special | | The first Attack you play each combat is played twice. | "...For her..." |
Seal of the Teacher | | Special | | The first Skill you play each combat is played twice. | "...For diversity, a Seal..." |
Seal of the Watcher | | Special | | The first Power you play each combat is played twice. | "...For King beloved..." |
Sheo's Paintbrush | | Special | | Whenever you play a card that cost 3 or more, gain 3strength. | "Painting, sculpting... these things bring a different kind of pleasure." |
Soul Vessel | | Special | | Right click to gain [E] . To recharge: end a turn with [E] remaining. | A complete vessel, imbued with the power to contain soul. |
Stag's Empty Egg | | Special | | Right-Click to Stun ALL enemies for a turn. Restore both charges by defeating a boss. | ... Perhaps .. Not the last? |
The Dream Nail | | Special | | Unlocks occasional unique Enemy Dialogue, and new Options in some events. Holds a PowerfulSecret. | Allows the wielder to cut through the veil between dreams and waking. |
The Seal of the Black Egg | | Special | | The first 2 cards you play the first 2 turns of combat are played twice. | "In wilds beyond they speak your name with reverence and regret" |
The Stag's Bell | | Special | | Right-Click to draw 6 cards. Recharge by defeating a boss. | "The sound of the bell will always call me back." |
The Stag's Bell Stand | | Special | | Right-Click to draw 6 cards, and gain [E] [E] [E] . Recharge by defeating a boss. | "Echoes down the stagways and calls me to you." |
Unbreakable Card | | Special | | The first card with Exhaust played after you shuffle your deck is not exhausted. | The smell... different. Strange, but nice. Very nice! |