Name | Image | Rarity | Type | Cost | Description |
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Insomnia | | Special | Skill | 0 | Draw 1 (2) card(s). Gain 1 (2) Block. Exhaust. |
Seed | | Special | Attack | 0 | Deal 3 (5) damage. Exhaust. |
Solar Beam Attack | | Special | Attack | 0 | Deal 29 (36) damage. Exhaust. |
Defend | | Basic | Skill | 1 | Gain 6 (9) Block. |
Growth | | Basic | Skill | 1 | ferrothorn:Grow twice (three times). If you are not in a ferrothorn:Weather, enter a random (choose) one (to enter). Exhaust. |
Leech Seed | | Basic | Skill | 1 | Apply 2 (3) ferrothorn:Leech_Seed. Exhaust. |
Strike | | Basic | Attack | 1 | Deal 5 (8) damage. |
Aerial Ace | | Common | Attack | 0 | Deal 6 (9) damage. You can always play this card. This card always deals 6 (9) damage. |
Assist | | Common | Skill | 1 | Gain 8 (11) Block. Place a card from your discard pile on top of your draw pile. |
Bullet Seed | | Common | Skill | 1 | Randomly add 2 (4) to 5 Seeds into your hand. |
Confide | | Common | Skill | 0 | Gain 4 (6) ferrothorn:Stamina. |
Grass Knot | | Common | Attack | 1 | Deal 6 (9) damage to ALL enemies. Repeats for each enemy with more HP than you. |
Head Charge | | Common | Attack | 1 | Deal 9 (12) damage. The enemy immediately attacks you for 3 (2) damage. |
Iron Head | | Common | Attack | 1 | Deal 6 (7) damage. Apply 1 (2) Weak. |
Power Whip | | Common | Attack | 2 | Deal 16 (21) damage. |
Rain Dance | | Common | Skill | 1 | ferrothorn:Grow. Enter ferrothorn:Rain. Exhaust (Apply 1 Weak). |
Revenge | | Common | Attack | 1 | Deal 7 (9) damage. If the enemy intends to attack, deal 7 (9) damage again. |
Sandstorm | | Common | Skill | 1 | ferrothorn:Grow. Enter ferrothorn:Sandstorm. Exhaust (Gain !B! Block). |
Shift Gear | | Common | Skill | 1 | Gain 10 (12) Block. Dexterity affects this card twice (three times). |
Spikes | | Common | Skill | 1 | Gain 2 (3) Thorns. Exhaustive 3. |
Stealth Rock | | Common | Skill | 1 | Gain 3 (5) ferrothorn:Scales. Exhaust. |
Sucker Punch | | Common | Attack | 1 | Deal 8 (11) damage. If the enemy intends to attack, gain 8 (11) Block instead. |
Sunny Day | | Common | Skill | 1 | ferrothorn:Grow. Enter ferrothorn:Harsh_Sunlight. Exhaust (Apply 1 Vulnerable). |
Synthesis | | Common | Skill | 1 | Gain 7 (10) Block. ferrothorn:Grow. |
Teeter Dance | | Common | Skill | 1 | Gain 7 (10) Block for each enemy in combat. |
Toxic Spikes | | Common | Skill | 1 | Gain 1 (2) ferrothorn:Toxic_Spikes. Draw 1 card. Exhaustive 2. |
Weather Ball | | Common | Attack | 1 | Deal 6 (9) damage. Effect varies with ferrothorn:Weather. |
Acid Spray | | Uncommon | Attack | 1 | Deal 4 (6) damage to ALL enemies. Gain ferrothorn:Stamina equal to unblocked damage dealt. |
After You | | Uncommon | Skill | 2 | Gain 11 (15) Block. Put a card from your hand on top of your draw pile. It costs 0 until played. |
Ancient Power | | Uncommon | Power | 1 (0) | Gain 1 Dexterity. Gain 1 Metallicize. Gain 1 Plated Armor. |
Baneful Bunker | | Uncommon | Skill | 2 | Gain 12 (14) Block.Gain 1 (2) ferrothorn:Toxic_Spikes. |
Body Press | | Uncommon | Attack | 1 | Deal 9 (12) damage. Affected by Block modifiers instead of damage modifiers. |
Cotton Guard | | Uncommon | Skill | 1 | Gain 3 Block 3 (4) times. |
Curse | | Uncommon | Power | 0 | Gain 1 Strength. Gain 1 Dexterity. Shuffle a Wound (Slimed) into your draw (discard) pile. |
Defense Curl | | Uncommon | Power | 1 | Gain 2 (3) Metallicize. At the end of combat, heal 2 (3) HP. |
Diamond Storm | | Uncommon | Attack | 2 | Deal 6 (8) damage. Gain 6 (8) Block twice. |
Double Team | | Uncommon | Skill | 1 | Gain 5 (7) Block. Next turn gain 5 (7) Block. |
Endure | | Uncommon | Skill | 1 | The first time you lose HP, gain 10 (15) Blockand 1 Blur. Exhaust. |
Explosion | | Uncommon | Attack | 2 | Lose 4 HP. Deal 28 (36) damage. |
Fell Stinger | | Uncommon | Attack | 1 (0) | Deal 12 damage. If this kills an enemy, add a copy of this to your hand. Exhaust. |
Flatter | | Uncommon | Skill | 1 | Gain 14 (19) Block. Give 1 Strength to the enemy. |
Follow Me | | Uncommon | Skill | 1 | Gain 10 Block. ALL enemies immediately attack you for 4 (2) damage. |
Foul Play | | Uncommon | Attack | 1 | Deal 9 (12) damage. Damage is calculated with the enemy's powers, instead of yours. |
Harden | | Uncommon | Power | 1 | Gain 1 Dexterity and 2 (4) ferrothorn:Scales. |
Hyper Beam | | Uncommon | Attack | 2 | Deal 25 (32) damage. Next turn, lose [E] . |
Ingrain | | Uncommon | Skill | 0 | Innate. Heal 4 (6) HP. ferrothorn:Grow. Exhaust. |
Iron Defense | | Uncommon | Power | 1 | Gain 2 (3) Dexterity. |
Payback | | Uncommon | Attack | 1 | Deal 8 (10) damage. If this is in your hand at the end of your turn, increase its damage by 6 (10) this combat. |
Quick Guard | | Uncommon | Skill | 1 | Gain 10 (13) Block. Draw a card for each enemy that intends to attack you. |
Rock Polish | | Uncommon | Skill | 1 | Draw 2 (3) cards. Remove Frail. |
Seed Bomb | | Uncommon | Skill | 1 | Add a Seed+ to your hand and double its (. Double the) damage(of ALL Seed cards in your hand). |
Seed Flare | | Uncommon | Attack | 2 | Deal 10 (12) damage. Apply 2 (3) Vulnerable. Apply extra Vulnerable for each other Seed card in your hand. |
Shell Trap | | Uncommon | Skill | 1 | Gain 6 (8) Block. Whenever you are attacked this turn, deal 3 (4) damage to the attacker. |
Shore Up | | Uncommon | Power | 1 | Gain 4 Plated Armor. In ferrothorn:Sandstorm gain additional Plated Armor equal to your (as much) Dexterity (instead). |
Snap Trap | | Uncommon | Skill | 2 | Gain 9 (10) Block. Draw 2 (3) cards. Apply 2 (3) ferrothorn:Leech_Seed. Exhaust. |
Solar Beam | | Uncommon | Skill | 2 | Shuffle a Solar Beam Attack (*Attack+) into your draw pile. In ferrothorn:Harsh_Sunlight add it to your hand instead. |
Spiky Shield | | Uncommon | Skill | 1 | Gain 8 (9) Block. Gain 1 (2) Thorns. |
Strength Sap | | Uncommon | Skill | 1 | Heal HP equal to enemy's Strength. Enemy loses 2 (3) Strength. Exhaust. |
Substitute | | Uncommon | Skill | 0 | Lose 7 (4) HP. Prevent the next time you would lose HP. Exhaust. |
Swagger | | Uncommon | Skill | 2 (1) | Apply 3 Strength to the enemy. Stun. Exhaust. |
Swallow | | Uncommon | Skill | X | Gain 8 (10) Block X times. |
Taunt | | Uncommon | Skill | 0 | The enemy instantly attacks you for 2 (1) damage twice (three times). |
Thunder | | Uncommon | Attack | 2 | Remove all Block from an enemy. Deal 14 (18) damage. In ferrothorn:Rain this costs 0. |
Toxic | | Uncommon | Skill | 1 | Apply 4 (5) Poison. Increase this card's Poison by 3 (4) this combat. |
Venom Drench | | Uncommon | Skill | 1 | Gain 8 (10) Block. If an enemy has Poison, gain 3 (5) ferrothorn:Stamina. |
Wish | | Uncommon | Skill | 1 (0) | Next turn gain Block equal to half your current Block. |
Worry Seed | | Uncommon | Skill | 1 | Add 2 (3) Seeds into your hand. Then transform ALL Seed cards in your hand into Insomnia. |
Autotomize | | Rare | Skill | 1 | Draw 2 (4) cards. Affected by Block modifiers. |
Counter | | Rare | Power | 3 (2) | Whenever you fully block an enemy's attack, deal that much damage back to the attacker. |
Defog | | Rare | Skill | 1 | Exit your ferrothorn:Weather. (not Exit your ferrothorn:Weather.) Remove (Artifact and) Strength on EVERYONE (ALL enemies). Exhaust. |
Encore | | Rare | Skill | 1 | Repeat the effects of the last card you played. Exhaust. (not Exhaust.) |
Grassy Terrain | | Rare | Power | 1 | Apply 4 (5) Regen to EVERYONE. |
Gyro Ball | | Rare | Attack | 2 | Deal 13 damage. Deals 1 (2) additional damage for each Relic you have. |
Heavy Slam | | Rare | Attack | 2 | Deal 11 damage. Deals additional damage equal to your Max HP exceeding 80. If Fatal, gain 1 (2) Max HP. |
Helping Hand | | Rare | Skill | 1 | Your next Attack deals double damage. Exhaust. (not Exhaust.) |
King's Shield | | Rare | Skill | 1 | Gain 8 (10) Block. Whenever you are attacked this turn, apply 2 (3) Weak back. |
Magnet Rise | | Rare | Skill | 0 | Gain [E] (. Gain [E]) for each enemy in combat. Draw 1 card. Exhaust. |
Metal Burst | | Rare | Power | 1 | Whenever you gain Block, deal 2 (3) damage to a random enemy. |
Moonlight | | Rare | Skill | 0 | (Innate.)Choose a ferrothorn:Weather to enter. Activate exiting effects of the other two. Exhaust. |
Morning Sun | | Rare | Skill | 1 | Gain Hazards varying with ferrothorn:Weather. Exhaust. (not Exhaust.) |
Protect | | Rare | Skill | 2 (1) | Gain 1 Intangible. Exhaust. |
Rage Powder | | Rare | Skill | 2 | If the enemy intends to attack, gain 25 (28) Block. The enemy performs its attack on you and himself (EVERYONE). |
Rollout | | Rare | Attack | 1 | Deal 8 damage. Increase this card's damage by 6 (9) this combat. Add a copy of this card to your discard pile. |
Sappy Seed | | Rare | Attack | 1 | Deal 7 (8) damage. Apply 2 (3) ferrothorn:Leech_Seed. |
Spotlight | | Rare | Power | 2 (1) | At the start of your turn, a random enemy instantly attacks you for 0 damage. |
Sticky Web | | Rare | Power | 1 | (Innate.)Whenever you are attacked, draw 1 card. |
Wide Guard | | Rare | Skill | 2 | Gain 11 Block. Gain 1 (2) Blur. |