Bard cards

NameImageRarityTypeCostDescription
DefendBasicSkill1Gain 5 (8) Block.
InspireBasicSkill0Gain bard:Inspiration 50 (75). Exhaust (Exhaustive !stslib:ex!).
RiposteBasicAttack1Deal 5 (7) damage. Gain 5 (7) Block.
StrikeBasicAttack1Deal 6 (9) damage.
Buckler BashCommonAttack1Lose 5 (7) Block. If you do, deal 12 (18) damage.
Cutting WordsCommonSkill1Apply 1 (2) Weak and 1 (2) Vulnerable to a random enemy for each [DebuffNote] you have bard:Queued.
Echo EchoCommonAttack1Deal 7 (9) damage. Deal 3 (5) damage.
Feast on FearCommonSkill1Gain 6 (8) Block. If the enemy is Vulnerable, gain 6 (8) Temporary_HP instead.
FermataCommonSkill1Gain 11 (14) Block. bard:Queue a bard:Rest.
GambleCommonSkill1 (0)Choose a card type (Attack/Skill/Power). Draw 1 card, if it is the chosen type, it costs 0 this turn.
Hideous LaughterCommonSkill0Apply 1 (2) Vulnerable and 1 (2) Weak.
Inspiring SongCommonSkill1Gain bard:Inspiration 50 (75) for each [BuffNote] you have bard:Queued.
Lingering EchoCommonAttack1Deal 9 (12) damage. The next card you play this turn remains in your hand.
ParryCommonSkill1Gain 7 Block. Dexterity affects this card 3 (5) times.
Phantasmal ForceCommonAttack2Gain 7 (9) Temporary_HP. If the enemy is Weak, deal damage equal to your Temporary_HP.
Quick SongCommonSkill1 (0)Gain 8 Block. Discard a card. bard:Queue bard:Notes as if the card was played.
SiftCommonSkill1Draw 1 card. Gain [E] equal to its cost.(Draw !M! card.)
Song BoltCommonAttack1Deal 3 (5) damage for each bard:Note you have bard:Queued. Clear your Note Queue.
Studied StrikeCommonAttack1Deal 8 damage. Deals 1 (2) additional damage for each stack of Weak or Vulnerable on the enemy.
ThunderwaveCommonAttack1Deal 4 (7) damage and apply 1 Weak to ALL enemies.
Tiny HutCommonSkill1Gain 5 (8) Block. Draw 1 card for each unique bard:Note you have bard:Queued.
Vicious MockeryCommonAttack0Deal 3 (5) damage. Apply 1 Weak.
6/4 TimeUncommonPower1You can bard:Queue 2 (4) additional bard:Notes.
AccelerandoUncommonSkill0(Retain.)Gain [E]. Draw 2 cards. Lose [E] next turn.
AphasiaUncommonSkill2ALL enemies lose between 1 (2) and 3 (4) Strength. Exhaust.
BalestraUncommonAttack2Deal 5 damage 3 (4) times. This card's damage is affected by Dexterity in addition to Strength.
Bestow CurseUncommonSkill2Enemy loses 4 (7) HP at the start of each of its turns. Exhaustive 2.
BlinkUncommonSkill1Take 50% less damage for 1 (2) turn(s).
DemoralizeUncommonSkill1 (0)Double the enemy's Weak and Vulnerable.
Dervish DanceUncommonAttack2Deal 7 (9) damage to ALL enemies for each [AttackNote] you have bard:Queued.
Discordant VoiceUncommonPower2 (1)Whenever you bard:Queue a [AttackNote] or [DebuffNote] , deal 2 damage to a random enemy.
DootUncommonSkill0Choose a (!M!) bard:Note(s) to bard:Queue.
En GardeUncommonAttack2Gain 7 Block. Deal 7 damage. bard:Inspiration affects this card 2 (3) times.
Faerie FireUncommonSkill0Apply 1 (2) Vulnerable to ALL enemies.
False LifeUncommonSkill2Gain 10 Temporary_HP. Gain 2 (3) additional Temporary_HP for each [BlockNote] you have bard:Queued.
First StrikeUncommonAttack1Deal 8 (11) damage. Startup: Deal 8 damage to ALL enemies.
FlourishUncommonAttack1Choose a bard:Note to bard:Queue. Deal 10 (13) damage.
Glyph of WardingUncommonPower1Whenever you lose Block or Temporary_HP, deal 2 (4) damage to ALL enemies.
Greater Magic WeaponUncommonPower1(Innate.)The first Attack card you play each turn also applies 1 Vulnerable.
GreatnessUncommonSkill1Gain bard:Inspiration 75 (100).
Guard PointUncommonSkill1Gain 7 (9) Block. If you have no [BlockNote] bard:Queued, gain 7 (9) Block again.
Harmonious VoiceUncommonPower2 (1)Whenever you bard:Queue a [BlockNote] or [BuffNote] , gain 1 Temporary_HP.
HeroismUncommonSkill1Gain 5 (8) Temporary_HP. Gain bard:Inspiration 50.
Life DrainUncommonAttack2Deal 8 (12) damage. Gain Temporary_HP for half the unblocked damage dealt.
Lingering PerformanceUncommonSkill1All bard:Inspiration you currently have affect 1 additional card. Exhaustive 2 (3).
Locate ObjectUncommonSkill0Put 1 card from your draw pile into your hand. bard:Queue a bard:Rest. Exhaust (Exhaustive !stslib:ex!).
Mantle of InspirationUncommonPower1Increase all bard:Inspiration you gain from cards by 25 (50).
Off-KeyUncommonAttack1Gain 6 (9) Block. Deal 6 (9) damage. bard:Queue 2 bard:Rests.
Prismatic SprayUncommonSkillXAdd X random Attacks of any color into your hand. They cost 0 this turn (combat). Exhaust.
RestUncommonSkill0bard:Queue 2 bard:Rests. Heal 2 (3) HP for each bard:Rest in your Note Queue. Exhaust.
ShoutUncommonAttack2Deal 12 (16) damage. Enemy loses 2 Strength. Decrease this card's Strength loss by 1 this combat.
SilenceUncommonSkill1Enemy cannot (buff itself or) debuff you for 3 turns. Exhaust.
SoloUncommonSkill1 (0)If your Note Queue contains no bard:Notes, perform any bard:Melody.
Thick of the FightUncommonAttack3Deal 12 (15) damage to a random enemy for each living enemy. Costs 1 less [E] for each living enemy.
Bottled SongRareSkill1 (0)Obtain a potion containing the bard:Notes currently in your Note Queue. Exhaust.
Covetous AuraRarePower1 (0)Whenever an enemy gains Strength, you also gain the same Strength.
Death MetalRarePower2You can no longer bard:Queue bard:Notes. Whenever you would bard:Queue a bard:Note, deal 2 (3) damage to ALL enemies instead.
EncoreRareSkill1Your next bard:Melody is (!M! bard:Melodies are) performed twice.
Finger of DeathRareAttack1Deal damage equal to twice your Temporary_HP (to ALL enemies).
FocusedRareSkillXGain bard:Inspiration X00.(Refund !stslib:refund!.)
HasteRareSkill1Double your Dexterity. Exhaust (Exhaustive !stslib:ex!).
ImprovRareSkill0This turn, for every 6 (5) bard:Notes you bard:Queue, perform any bard:Melody regardless of your Note Queue. At the end of this turn, clear your Note Queue.
InvisibilityRareSkill2Gain 1 Intangible. Draw 1 (2) more card(s) next turn. Exhaust.
Magnum OpusRareSkill2 (1)Gain bard:Inspiration 25. Permanently increase this card's bard:Inspiration by 25. Exhaust.
Mnemonic VestmentsRareSkillUnplayable. (Ethereal.) Startup: Choose any card in your deck and shuffle a copy of that card into your draw pile. It costs 0 until played.
Power Word StunRareSkill2If the enemy has less than 50 (70) % HP, Stun it for 1 turn.
Reverse GravityRareAttack3Deal 15 (18) damage and apply 1 Weak to ALL enemies. Next turn, deal 15 (18) damage and apply 1 Weak to ALL enemies again.
RhapsodyRareSkill1(Choose a bard:Note to bard:Queue.)Perform any bard:Melody you have the bard:Notes for, regardless of their order.
ShiftingRareAttack3Deal 12 (16) damage or gain 12 (16) Block. Deal 12 (16) damage or gain 12 (16) Block.
SonataRarePower1(Innate.)You can perform every possible bard:Melody in your Note Queue at once.
Splendid FormRarePower3At the start of your turn, gain bard:Inspiration 100 (200).
WishRareSkill (0)Unplayable (Choose any non-rare Bard card). (Permanently replace this card with the chosen card.) Ethereal (Purge).

Bard relics

NameImageTierPoolDescriptionFlavor
Bag PipesStarterBard_colorEach card you play may also bard:Queuebard:Notes. The bard:Notesbard:Queued depend on the type of the card played and are shown in the card's tooltips.Your trusty instrument and weapon.
Pitch PipeStarterBard_colorAt the start of each combat, bard:Queue a [BuffNote].Stay in tune.
Oil PaintingCommonBard_colorStart each combat with bard:Inspiration100.This painting depicts a group of people standing on a stage together. They feel oddly familiar to you.
Strange HarpUncommonBard_colorWhenever an enemy dies, transfer any Weak or Vulnerable it has to a random enemy.Every note played on this harp sounds eerie.
Coral OrchestraRareBard_colorEvery 5thbard:Melody you perform is performed twice.
Echo ChamberRareBard_colorAt the start of each combat, perform the last bard:Melody performed in the previous combat.
Magic Tuning ForkSpecialBard_colorAt the start of your turn, bard:Queue a [WildNote].A memento of your past life. Rings with the sound of a constantly changing note.
Deep VeroBossBard_colorGain [E] at the start of each turn. Clear your Note Queue at the end of each turn.
Self-Playing FluteBossBard_colorReplaces Pitch Pipe. At the start of each combat, bard:Queue2 [WildNote].A magical flute, enchanted to play songs on its own.
Conductor's BatonShopBard_colorYour Note Queue can hold 2 additional bard:Notes.Beatings will continue until the music improves.

Bard potions

NameImageRarityDescription
Inspired BrewUncommonGain Inspiration100.

Bard keywords

NameDescription
bard:inspirationInspiration increases the damage and Block of the next card played by a percentage. Stacksadditively.
bard:melodiesSequences of Notes. Performing one gives you beneficial effects.
bard:note[AttackNote] [BlockNote] [BuffNote] [DebuffNote]
bard:queueQueueing a Note puts it at the end of your NoteQueue. If your NoteQueue is full, the leftmost Note is removed to make room.
bard:restRests ( [RestNote] ) can be Queued like Notes but do not count as Notes for other effects.

Bard creatures

NameImageTypeHP
the BardPlayer70